Thursday, October 19, 2017

2nd Build, and UI thoughts (Feedback Appreciated!)

2nd build! Restart button is in! Five graphics bugs fixed, two non-graphics bugs fixed. It's been so long since I used my web dev stuff that I can't get in anymore, though, so... sorry, it'll take a few more days to get a playable version online. Support emails required.

I've also made several new children's shirts-- since the shading on the kids' clothes was... well, it looked off compared to some of the rest, and there's really few children's options. Then I added a couple of colors, and I'm going through the color dilemma again. Why this color and not that one? What options should I include? Do these palettes clash? Am I going overboard on the colors? Pixel art is supposed to make heavy use of repeating colors... and this is only sort of pixel-y...

It goes on. Still debating myself if I should remove the washed out skin tones and just have 8, then add the custom color option once I get that working. 'Comet' and 'Dove' will probably not be used nearly as much but... I erm... wanted to make dark elves. Don't hate me.

 Moving on. UI thoughts--

I've got some UX in mind, but how to make them look cute and professional... that might take some work. 

Just imagine the bottom 'action' bar has icons that make sense. A sword, a bow...

I have no idea what I'm doing here (visually).
 You probably see my point. UX-wise, it's pretty okay. Visually... ye gods, someone help me.


  1. Do you have any idea when this will be online?
    Can't wait to try it!

  2. Probably in a few days! I need to get my issues with my server sorted out, then up it goes.

    The number of options will be very limited at first, and some of the big features aren't in yet-- but once I have it online, I suspect those will come very fast.