2nd build! Restart button is in! Five graphics bugs fixed, two non-graphics bugs fixed. It's been so long since I used my web dev stuff that I can't get in anymore, though, so... sorry, it'll take a few more days to get a playable version online. Support emails required.
I've also made several new children's shirts-- since the shading on the kids' clothes was... well, it looked off compared to some of the rest, and there's really few children's options. Then I added a couple of colors, and I'm going through the color dilemma again. Why this color and not that one? What options should I include? Do these palettes clash? Am I going overboard on the colors? Pixel art is supposed to make heavy use of repeating colors... and this is only sort of pixel-y...
It goes on. Still debating myself if I should remove the washed out skin tones and just have 8, then add the custom color option once I get that working. 'Comet' and 'Dove' will probably not be used nearly as much but... I erm... wanted to make dark elves. Don't hate me.
Moving on. UI thoughts--
I've got some UX in mind, but how to make them look cute and professional... that might take some work.
|Just imagine the bottom 'action' bar has icons that make sense. A sword, a bow...|
|I have no idea what I'm doing here (visually).|