Tuesday, January 17, 2017

Okay, I Lied

I promise, I'm refactoring. Really.

Only, I like to refactor by starting with a clean, empty project and carefully moving the good, important parts over. It's a nice way to focus on the big picture. But after playing some Rimworld and thinking about gameplay, I realized I ought to have had my task system as the central pillar to everything I'm doing.

So, now I'm in a mostly empty project, working on how tasks are assigned-- from the UI, from the main buttons, to object oriented tasks versus component tasks. I've mocked up some UIs-- any feedback on these would be lovely. :)

The Wireframe

The Menu
I do feel like I'm ripping off Rimworld a bit, but after several drafts and sketches and brainstorming I've decided that I just can't think of a better way to do it. So... sorry, Tynan? You made awesome stuff.

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