Saturday, January 14, 2017

Character Ethnotypes and Names

At the beginning of The Last Score, the player will start with twenty randomly generated characters from all over the world, and I wanted their looks and names to reflect that. Right now my code only has a handful of names in a handful of languages to draw from, with coordinating skin and hair color ranges.

In time I'd like to have a range of eyes, mouths, noses, hair types, face shapes, and be able to track genetic heritage as the generations progress. But this is a start.

(Also, the portraits are temporary things. Need to put hair in.)





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